A
          / \      _              Play Now                         Nemesis on 
          | |     | |  _______   _        _   _______    _______   _    _______
          | |\    | | |   ____| |  \    /  | |   ____|  /   ____| | |  /   ____|
 /-------/-------------------------------------------------------------------,
O= Home <=XX|  About  News  Pics  Adventurers  Wizards  Download  Connect     >
 \-------\-------------------------------------------------------------------'
          | |   \   | |  |____  | |      | | |  |____   ___ \  \  | |  ___ \  \
          | |     \_| |_______| |_|      |_| |_______| |_______/  |_| |_______/
          \ /
           V  

Adventurers' Help: death


Information: death - it isn't the end in Nemesis

Description:
	Unlike real life, death in an LPmud is but a transitory experience
	between the seemingly unending series of incarnations on the mortal
	plane. However, dying does inflict some serious penalties upon your
	character. Experience point loss is probably the most major of
	these - upon reincarnation you will have dropped in experience by
	approximately one level's worth. However, the loss of all the money
	and equipment that you were holding can be very damaging, too. You
	become a (powerless) ghost, hope DEATH gives you a further chance,
	(perhaps) return to the church to pray for a new body. The body will
	be weak to start with and of course will be utterly devoid of useful
	equipment. Recovery of your old equipment is often a primary goal
	of the newly reincarnated character...

Source:
	Based on/taken from Newcastle MUD.

See also:

This page was generated in LPC

Imprint / Impressum