A
          / \      _                                               Nemesis on 
          | |     | |  _______   _        _   _______    _______   _    _______
          | |\    | | |   ____| |  \    /  | |   ____|  /   ____| | |  /   ____|
 /-------/-------------------------------------------------------------------,
O= Home <=XX|  About  News  Pics  Adventurers  Wizards  Download  Connect     >
 \-------\-------------------------------------------------------------------'
          | |   \   | |  |____  | |      | | |  |____   ___ \  \  | |  ___ \  \
          | |     \_| |_______| |_|      |_| |_______| |_______/  |_| |_______/
          \ /
           V  

Adventurers' Help: say


Command: say - sends a message to all beings in the same room

Description:
	This command makes you "speak" to all beings, that is to say
	players/adventurers, wizards, monsters/NPCs (Non Player Characters),
	who are in the same room with you.

	'ask' is synonymous with 'say'.

Syntax:
	say <message>
	'<message>

Examples:
	say All beings in this room can hear me now.
	You say: All beings in this room can hear me now.
	'Yes, that's it!
	You say: Yes, that's it!

Note:
	You can abbreviate 'say' with "'" - see above. No blank is
	needed between "'" and the message!

	For longer conversations with many messages, see 'help talk'.

	To reach beings in a different room anywhere in Nemesis, use
	'tell' - see 'help tell'.

See also:

This page was generated in LPC

Imprint / Impressum