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January 1991:
Nemesis startup on a DECstation 2100 with 28Mbyte RAM - see also here.
Barny, a computer science student, brought the so-called GameDriver with the original MudLib (both see About section) with some castles (areas coded by wizards) on a tape(?) from the UK to the Technische Universität München (Technical University of Munich, TUM).
While digging in some archeological bits in November 2016 this logfile entry was discovered:
Thu Jan 24 17:59:58 1991 Game shutdown by barny(scheibenkleister)
This oldest log entry - found in the GAME_LOG - is from the full tape backup Snake did in January 1994 - see also photos of the tape, its 'twin' and the story about it.
And we assume that there have been further successful attempts to start (and shutdown) the game before. We treat this as the "first and earliest documentary evidence".
The hostname of that DECstation Nemesis lived on was "dszenger9" or fully qualified "dszenger9.informatik.tu-muenchen.de". Ask your favourite search engine about "dszenger9" - the old MUD-lists from the 1990s still exist on the internet :-D
The hostname derived from DECstation no. 9 at the Zenger Institute.
By the way the reason Barny gave for his shutdown - "scheibenkleister" - means in English "Sugar!" or "Sheesh!" ;-)
February 1st 1991:
Nemesis got international access. Players (we prefer the name adventurers) from all over the world log in.
February 4th 1991:
The first wizard who played the MUD in Munich was born: Ringo later known as Ringo the Icemaster (the untouchable Viking)!
This information was also found while digging in the old bits of the backup from January 1994 done by Snake. Here are the first lines of the old log file SPONSOR (the name to the left is the sponsoring - supporting - wizard and the right name is the new born one):
barny : Ringo Mon Feb  4 00:23:23 1991
ringo : Glen Fri Feb  8 05:04:20 1991
ringo : Snake Fri Feb  8 20:38:14 1991
ringo : Morath Tue Feb 12 01:38:32 1991
ringo : Kiri Wed Feb 13 12:27:29 1991
kiri : Storm Wed Feb 13 13:11:41 1991
"The MUD in Munich"? Yes, this was the era when Nemesis was not called Nemesis but the "the MUD in Munich" or - for a very short period of time - "TUMMUD" (or "TUMUD"?). The name Nemesis came a little later - but this is another very unclear story ... ;-)
Sometime between February 22nd and April 1st 1991:
Someone - a player or more likely one of the fresh wizards - presumably from Munich - suggested the name "Nemesis". Most probably Snake, Junky, Storm, Ringo and Kiri discussed the proposal in a pool hall in Munich and agreed on it: "Nemesis" says so much, e.g. the ancient Greek goddess of divine retribution and vengeance, the English meanings archenemy, just punishment & retribution, doom & decay. Snake says he had heard about the hypothetical star "Nemesis" first at that time and Storm remembers that he stumbled over the word "nemesis" via the lyrics of the song "Assassing" by Marillion and looked it up in the Brockhaus - not in Wikipedia ;-) And there is the novel "Nemesis" by Isaac Asimov ...
But why "between February 22nd and April 1st 1991"? Well, when we aggreed on the name "Nemesis", Junky was a wizard already and he "wizzed" on February 22nd - from the ancient /log/SPONSOR:
kiri : Junky Fri Feb 22 18:47:39 1991
And an email on "Arki's MUD Server Mailing-List" (by Joseph Wisdom aka Arki) of April 1st 1991 ("effective date", update no: 37) listed Nemesis as Nemesis at the host "dszenger9.informatik.tu-muenchen.de". This email was posted to the NetNews group rec.games.mud a few days later. This seems to be the first appearance of Nemesis - with and without this name - on any mudlist.
Nemesis quickly throve and prospered becoming famous as one of the largest MUDs in Germany, running at the Zenger Institute (chair of Prof. Dr. Christoph Zenger), TUM. Players (many of them are students) connected from all over the world, day and night, first having fun playing and then, being wizards, learn the principles of object oriented programming (OOP) with LPC.
Special Features of the Nemesis MudLib: More or less hidden developments are a complete new combat system by lynX and Junky and lots of generic objects for easier coding of shops, pubs, etc. (mostly by lynX). Many changes are made in the GameDriver (GD, the "WorldSimulator", the game engine) like new efuns (shortcut for External FUNction) and the Nemesis multi-port feature: the GD listens on different TCP/IP ports and - controlled by an object of the MudLib - results to different actions, like ports for gaming plus other services - e.g. see below here and there.
Both a gopher server (still available, by Junky) and a SMTP server (gateway between internal mail in Nemesis and SMTP internet mail), were developed (still active, incoming mail by Snake and outgoing mail by Junky), both in LPC.
E.g. for outgoing email the GD again got a very special new feature: non-blocking outgoing TCP connections - also implemented by Junky.
February 1993:
Nemesis was down for 1 month due to a disc crash.
April 23rd 1993:
A population census took place. 1249 active players/wizards from at least 15 countries all over the (real) world - see details.
Late 1993:
The development of HTTP/HTML triggered to the (probably first?) implementation of a HTTP server in LPC - again coded by Junky. The advanced version of it is still up.
January 21st 1994:
Nemesis was shut down at the Technical University of Munich because the adminstration of the Leibniz-Rechenzentrum (Leibniz Supercomputing Centre, LRZ) claimed it was using too much bandwidth. Here the online version of the original newspaper article "Zauberreich aus Bits und Bytes" (German, "A magic realm made of bits and bytes") from DIE ZEIT or an ASCII-version (also German) from the NetNews about Nemesis going down and MUDs in general, as well as a commented English version of the newspaper article from Aldebaran.
Note: Snake says: "Of course it was NOT 'del *.*' I typed, but 'rm -rf', and of course after I did a full tape backup." (see also photos of the tape, its 'twin' and the story about it).
Addendum: After digging in some archeological bits in November 2016 we can say Nemesis has gone down at the Technical University of Munich (TUM) on January 21st 1994 - almost exactly three years after its startup.
July 8th 1999:
After a test version was started on its own dedicated machine, it was planned Nemesis would go back to Nemesis's former home, TUM. Unfortunately the machine was not good enough.
June 2000:
The machine the test installation was running on had hardware problems. Nemesis was completely down again.
January 2001:
A new (incomplete) test installation was up and running again.
End of March 2001:
The new system was completed - again on a different machine, only this one was more genuine: The new machine was also a DECstation like the original machine Nemesis was running on at the TUM. Of course that machine was much faster and had more memory (a DECstation 5000 instead a 2000 for the curious) and it was also running a much more modern OS (NetBSD instead of Ultrix).
September 14th 2001:
Wizards and domains can have their own homepages from within Nemesis: See Wizards&Domains.
The discs of the Nemesis server (still the DECstation 5000) died after a power loss and could not be revived again. Alternative plans for getting it running again were not successful, as the code was not really portable to a modern compiler and OS environment.
January 2015:
Based on a joke by Hans Franke, a computer collector, oldschool gamer and organizer of the annual Vintage Computer Festival Europe, the Nemesis wizard Metall had the idea to present Nemesis and talk about MUDs in general at the 2015 event. And she wanted to have a live demonstration, too. Reason enough to get things fixed again :-). The backup was on a DLT tape this time, but no working DLT drive was available! Digging at Ebay solved this problem. After porting the code to make it compile on a current OS and compiler, Nemesis came up for a two week testing period.
February 7th 2015:
Nemesis was moved to a new server running under virtualized FreeBSD at a computer centre and is completely up & running now, including Web and FTP server (and also MTP, if you know what it is ;-)
For those of you who love German town names: the computer centre near Munich is in Unterschleissheim (fully correct: Unterschleißheim).

Everything else is documented in the News section.
About former hardware you get some details via the Gallery (Pics).

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